KG
Admin
Artist Info
| 12:48:00 PM Monday, March 17, 2008
Please try not to design a shoe and slap a badge of GTR/M3 on there. We encourage you to study the topic and the cars before figuring what inspire you to design a shoe to fit the theme.




Please submit via the submission form:
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Aurélien Longo (133 )
Artist Info
| 1:06:00 PM Monday, March 17, 2008
yeah yeah yeah ! great theme! |
Nick Huber (154 )
Artist Info
| 12:49:00 AM Tuesday, March 18, 2008
please god no shoes with tail lights |
Nick Huber (154 )
Artist Info
| 12:50:00 AM Tuesday, March 18, 2008
... or tail pipes |
Christoph Döttelmayer (445 )
Artist Info
| 5:52:00 AM Tuesday, March 18, 2008
M3? how about the Audi S5?
nice theme though |
rich hollingsworth (5)
Artist Info
| 5:56:00 AM Tuesday, March 18, 2008
perhaps the themes be based on a concept or need rather than copying/mimicking existing forms
i know the aim is for to create inspiration..but conversely, for me, i sat down to sketch and immediately felt un-inspired by this theme...i dont find the design process to be as fruitful or effective when basing it other existing work....
i know the industries are completely different and i think id still like to try to translate some the legacy/heritage of the cars, and even design aspects footwear...but i give you something to think about for future themes
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Titus Ares (101 )
Artist Info
| 12:26:00 PM Tuesday, March 18, 2008
i feel you on that too, rich. i had a hard time putting down lines that weren't blatant references to shapes and lines found on the car, but i guess it's the true test of a designer...to convey, imply or reference another object without just slapping on a logo or shaping it similarly. look at the jordan 14, the nike air mz3 and i guess to a lesser extent, the fila ferrari series. i guess that's why tinker and avar (i think he designed the mz3) are big names...because they can get past the obvious allusions to their inspirations and instead instill they feeling of it to their design. |
Titus Ares (101 )
Artist Info
| 12:28:00 PM Tuesday, March 18, 2008
or maybe it was aaron cooper who designed the mz3...either way, i'm a fan of both. |
Christoph Döttelmayer (445 )
Artist Info
| 5:13:00 PM Tuesday, March 18, 2008
that´s the point Titus,
look at the AJ XIV, XVIII and the XXO, they are masterpieces and I absolutly love them, all of them were design after lucury sports cars and as you mentioned the Fila Ferrari series.
That´s the challenge we have, that´s the challenge which makes a designer a designer and not just some guy who copies things! |
evil von dagger (15)
| 7:27:00 PM Tuesday, March 18, 2008
I absolutely love the idea of the car themes. Yeah you can do a full on morphing of the shoe or a slight cubist approach, then there is the whole line for line interpretation of the design. But for each one of those approaches, peoples eyes gravitate to other body lines and curves creating multiples of different concepts. |
Brent James (89 )
Artist Info
| 11:41:00 PM Tuesday, March 18, 2008
Rich,
I do not think the point of this theme is to base your design on the existing design alone, but to pull inspiration from it. Branding is actually a very important part of footwear design. Capturing an ideal or a feeling is what we are trying to do. As Titus & Christoph said, that is the challenge! It is your choice to take it on or not. |
Titus Ares (101 )
Artist Info
| 11:30:00 AM Wednesday, March 19, 2008
i'm not one to beat a dead horse, but if you think about it, a lot of the great sneaker designs are inspired by other inanimate and sometimes distinct objects or designs...the AM 95 by the human body, the first air max was inspired by a building, the V by a spit-fire fighter plane, the pippen 2 by a classic 50's cadillac (i believe...or some classic, sleek big body car). i think it's less about referencing the inspiration but more about the essence. |
johnny szabo (890 )
Artist Info
| 11:59:00 AM Wednesday, March 19, 2008
Cars are cool nad have plenty of points of inspiration. |
Arnaud Redon (127 )
Artist Info
| 12:50:00 PM Wednesday, March 19, 2008
Ok its cool to keep the essence of an inspiration, but why is it always from a car or a plane ?
What about a Alessi product, Ron Arad, Gric, Lovegrove, Hadid, Di Tullo, whatever not going to a high speed ??? |
Titus Ares (101 )
Artist Info
| 1:28:00 PM Wednesday, March 19, 2008
KG has done some awesome competitions like the omega and iphod but i agree with you arnaud. i'd like to see one for something outlandish...like, come up with a new form of cushioning, or design a concept shoe or boot that would be worn 100 years from now...or redsign a sneaker for a movie (a la green goblin in flighposite 1's and batman in jordan 6's). |
stephen christian (402 )
Artist Info
| 3:34:00 PM Wednesday, March 19, 2008
"...or redsign a sneaker for a movie (a la green goblin in flighposite 1's and batman in jordan 6's)."
you're well versed, my friend. well versed indeed. and we must not forget the back to the future 2 "air mcfly's"... |
rich hollingsworth (5)
Artist Info
| 4:06:00 PM Wednesday, March 19, 2008
im glad to spark some discussion about this topic....
i see the points about capturing the essence of the inspiration, in this case, a car
im not saying you cant create beautiful designs basing your "inspiration" from existing products and its not always necessarily a bad thing to do...but why not find a unique source of inspiration or staring point of the design process and tackle it from a different angle.
like arnaud said, why is it always a car...
a car is created by designers just like us....where did they find inspiration to design the car...
i guess i start my design process with a little different approach or thought process
but thats what keeps me coming back everytime...the challenge of making it work and making it beautiful
so after my first road block, i shall try get back on the road again
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rich hollingsworth (5)
Artist Info
| 4:24:00 PM Wednesday, March 19, 2008
sorry i just had another thought that i figure i would share
....i find myself asking WHY ? all the time
why this? why that? why put this here? why put that there?...
a simple, basic, one word question that will probably help you be a better designer....just ask yourself why all the time.
honestly, i would like to hear your take on why is there a continued linkage to automobiles in the footwear (basketball) industry.
technology from various industries can indeed be applied usefully across a spectrum of platforms but im having a hard time figuring out the connection with these two that aids in the connection besides the obvious ...
traction=tires/sole
suspension=shocks/cushioning?
stability?
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Titus Ares (101 )
Artist Info
| 4:50:00 PM Wednesday, March 19, 2008
i think that first and foremost, the association between the two fields stems from the demand for high performance in extreme conditions. for cars, the extremity is performance with speed and control at faster than legal limit speeds. for basketball shoes, it's traction, cushioning and comfort a player requires on the professional level.
any car can get you anywhere, but what differentiates a bug from a lambo is the speed and style that it gets you there in. the same with a shoe. you can play in chucks and drop 40 like you would in foamposites, but how good you look and feel during and after the game, en route to your 40 along are what's affected.
the ties that bind come from the fact that cars and shoes both get you around, and both have become such image icons that have become physical manifestations of one's personality, lifestyle and attitude on the road/court.
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Brent James (89 )
Artist Info
| 12:02:00 AM Thursday, March 20, 2008
Bullseye Titus! I don't think I have much to add, but to say, this is only one website. Every now and then the inspiration is a car(or two) and I think its warranted, mostly because of some of the things Titus mentioned, but who is to stop you from finding your own inspiration elsewhere? This is not the end all be all of sneaker design, but it is a amazing place to learn and grow. Capturing your own source of inspiration, now that is the real challenge.
The world is big, create your own path... |
Ed Matthews (8)
Artist Info
| 7:39:00 PM Thursday, March 20, 2008
Can't wait for this project |
Ed Matthews (8)
Artist Info
| 2:57:00 PM Saturday, March 22, 2008
Brent, what you say is totaly true. Need insperation just look around. |
archie tolentino (210 )
Artist Info
| 10:24:00 AM Sunday, March 23, 2008
that nissan gt-r is a monster! GODZILLLLLLAAAAAAA!!!!!!
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Ed Matthews (8)
Artist Info
| 5:07:00 PM Tuesday, March 25, 2008
GTR is way better than the M3 |
Olaf Thiele (1)
| 7:54:00 AM Saturday, March 29, 2008
That's quiet an interesting discussion... because I don't think that's what makes you a designer at all - rather a stylist.
I'd find a problem-oriented topic much more thrilling. Perhaps like "a shoe without seams", "a shoe you can swim with", "a shoe you can transform".
That would go beyond just drawing some lines to give a shoe a certain style. Me, personally, I don't find that very inspiring either.
And it doesn't really make you come up with anything new... |
Andrew Wakeling (35)
Artist Info
| 10:53:00 AM Saturday, March 29, 2008
I like the sound of this project. The fact that the inspiration is a car shouldn’t limit your design in any way. I feel the car itself can be a very loose starting point for your ideas to develop from. Maybe one aspect of the car could capture the imagination and push your design away from the obvious clichés of a tyre tread outsole or simply following the same lines of the car.
I agree with Olaf in as mush it is always good to be trying to solve problems with your design which is why I feel the cars form and technology could be of inspiration, but the brief itself could be expanded by the individual and needn’t be taken as a ridged instruction.
There is so much that goes in the design of both cars, whether you like them or not, that I think we could see some great deigns this month!
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archie tolentino (210 )
Artist Info
| 11:02:00 PM Saturday, March 29, 2008
well this only shows how much understanding we have when it comes to "design by inspiration". you could directly reflect obvious concepts or features of the car on to the shoe, or really get into the reason behind the design of the car. design starts out in a design problem, we all get to solve it our own way in the way we know it. now i need to think like a nissan engineer. |
Jean-Cclaude Kabongo (67 )
Artist Info
| 9:47:00 PM Saturday, April 05, 2008
Rick i as k myself the same question too why cars , as an object of inspiration all the time?
i've been on kg for almost 2 years now and i've noticed that the themes are always the same is there a reason for that or that's how the footwear industry works/ we will be working on anther phone concept another jordan, another car and so on. gets boring, but i like cause i like footwear design |
KG
Admin
Artist Info
| 9:23:00 PM Saturday, April 12, 2008
Ed Matthews, are you aware your submission images are not showing up? |
KG
Admin
Artist Info
| 12:14:00 PM Monday, April 14, 2008
FREDERIC,
Your description was cut off. I'd advise everyone to double check your entries. Especially when you copy and paste your descriptions - if it is too long, there could be a limiter that rejects. Also, watch for special characters that can cause havoc. |
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